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Magical Tome

Cover of Microsoft® XNA® Game Studio Creator's Guide
First published
2009
Publisher
McGraw-Hill
ISBN
9780071614078

Microsoft® XNA® Game Studio Creator's Guide

The outer archives are busy

by Stephen Cawood

About this book

Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game StudioDevelop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming alongside exciting examples and C# code samples. Learn how to create 3D models, virtual worlds, and add stunning animation. You'll also discover how to incorporate 3D audio into your projects and handle PC and game controller input devices.Create, draw, and update XNA game windows and 3D objectsAdd dazzling animation and fluid character motion Render photorealistic terrains, landscapes, skies, and horizonsProgram custom lighting and shading effects using HLSLIntegrate sound effects, game dashboards, and stat tracking Work with game cameras, keyframes, sprites, and loadersDesign natural collision detection, ballistics, and particle effectsDevelop, import, and control Quake II models using MilkShape

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