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Magical Tome

Cover of Gaming in academic libraries
First published
2008
Publisher
Association of College and Research Libraries
Pages
231 pages
ISBN
9780838984819

Gaming in academic libraries

The outer archives are busy

by Amy Harris, Scott E. Rice

About this book

This book aims to show how librarians in colleges and universities of varying sizes, populations, and locations have successfully incorporated gaming into their libraries.-Introduction. In an attempt to encompass the variety of ways games are being incorporated into libraries, this book has been divided into three sections: game collections and curricular support, gaming as marketing and gaming as an information literacy tool.

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