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Magical Tome

Cover of GPU Pro2
First published
2011
Publisher
AK Peters
Pages
480 pages
ISBN
9781568817187

GPU Pro2

The outer archives are busy

by Wolfgang F. Engel

About this book

"This book contains many chapters describing the latest developments in computer graphics rendering on the GPU. Written by game programming experts, each contribution covers advanced rendering techniques that run on the DirectX and OpenGL run-time with any shader language available. The book's sections cover topics in mathematics of computer graphics, rendering, global illumination, handheld devices, 3D engine design, and GPGPU" --

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