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"Simple games are mathematical structures inspired by voting systems in which a single alternative, such as a bill, is pitted against the status quo. The first in-depth mathematical study of the subject as a coherent subfield of finite combinatorics - one with its own organized body of techniques and results - this book blends new theorems with some of the striking results from threshold logic, making all of it accessible to game theorists. Introductory material receives a fresh treatment, with an emphasis on Boolean subgames and the Rudin-Keisler order as unifying concepts. Advanced material focuses on the surprisingly wide variety of properties related to the weightedness of a game."--BOOK JACKET.
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