Magical Tome

The outer archives are busy
How to stretch your Electron If you are only using your Electron to run simple programs and play other people's games you haven't even begun to explore its exciting possibilities. Now, with this book as your guide, you can do just that. Jim McGregor and Alan Watt describe, in the clear and straightforward style which has made them so successful as computer authors, the programming principles and techniques behind such areas as: - arcade games and character animation - data structures and databases - text processing - board games and the beginnings of artificial intelligence The emphasis throughout is on applying these techniques in programs of your own. There are plenty of suggestions for further refinements and developments of the material presented here, and you are sure to come up with ideas of your own. By the time you have worked your way through the book you may be surprised, but you'll certainly be delighted, at what your Electron can do. What are you waiting for?
Create a free account to see Match Scores on books the community has marked — once you’ve set your preferences.
Create free accountMarks left by readers of this tome
No community marks yet — be the first to inscribe this tome.
Pacing
Horror / Dark Elements
Romance
Spice Level
LGBTQ+ Representation
Social & Political Themes in Stories