Magical Tome

The outer archives are busy
This is a text on games and how to play them intelligently. In this volume, the authors examine games played in clubs, giving case studies for coin and paper-and-pencil games, such as Dots-and-Boxes and Nimstring. *Winning Ways for Your Mathematical Plays*: First edition divides the content into two volumes. Second edition is comprised of four volumes. This is the 1st edition, volume 1.
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