Entertainment Computing - ICEC 2023Paolo Ciancarini, Angelo Di Iorio, Helmut Hlavacs, Francesco Poggi · First published 2023Open the Tome
Frontiers in Software EngineeringGiancarlo Succi, Paolo Ciancarini, Artem Kruglov · First published 2022Open the Tome
Proceedings of 6th International Conference in Software Engineering for Defence ApplicationsPaolo Ciancarini, Manuel Mazzara, Angelo Messina, Alberto Sillitti, Giancarlo Succi · First published 2019Open the Tome
Proceedings of 5th International Conference in Software Engineering for Defence ApplicationsPaolo Ciancarini, Stanislav Litvinov, Angelo Messina, Alberto Sillitti, Giancarlo Succi · First published 2018Open the Tome
Handbook of Digital Games and Entertainment TechnologiesRyohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini · First published 2016Open the Tome
Knowledge Engineering and Knowledge ManagementEva Blomqvist, Paolo Ciancarini, Francesco Poggi, Fabio Vitali · First published 2016Open the Tome
Proceedings of 4th International Conference in Software Engineering for Defence ApplicationsPaolo Ciancarini, Alberto Sillitti, Giancarlo Succi, Angelo Messina · First published 2016Open the Tome
New Frontiers for Entertainment ComputingPaolo Ciancarini, Ryohei Nakatsu, Matthias Rauterberg, Marco Roccetti · First published 2010Open the Tome
Computers and GamesPaolo Ciancarini,H. Jaap Van Den Herik,H. (Jeroen) H. L. Donkers · First published 2008Open the Tome
Coordination models and languagesPaolo Ciancarini, Herbert Wiklicky · First published 2006Open the Tome
Agent-Oriented Software EngineeringPaolo Ciancarini, Michael Wooldridge · First published 2003Open the Tome
Agent-Oriented Software Engineering IIMichael J. Wooldridge, Gerhard Weiß, Paolo Ciancarini · First published 2002 · Latest edition 2003Open the Tome
Coordination Languages and ModelsPaolo Ciancarini, Alexander L. Wolf · First published 2003Open the Tome
Object-based models and languages for concurrent systemsECOOP '94 Workshop on Models and Languages for Coordination of Parallelism and Distribution (1994 Bologna, Italy), Paolo Ciancarini, Oscar Nierstrasz, Akinori Yonezawa · First published 1995Open the Tome
Object-based models and languages for concurrent systemsPaolo Ciancarini, Oscar NierstraszOpen the Tome